Well, you have to know that there are different levels of child protection in each country, and they’re never the same. Is that true? How much is different the ‘official’ version of Heavy Rain from the ‘uncensored’ one? Each one of them is the result of acting in Quantic Dream’s Motion Capture studio, and I had to refine these with a team of 10 animators.įew months before the release date, someone told us that Sony was pushing QuanticDream to censure some contents. I worked on the animations, in fact, Heavy Rain contains more than 20000 body’s animations. Hi Alex, I’m really glad to give some informations about Heavy Rain to you and your readers. First easy question: what was your role in QuanticDream until you decided to leave the team? ![]() Hi Alexandre, thank you so much for this interview. **PLEASE NOTE – If you have not finished the game or not even started playing it yet and you want to be unspoiled then I would advise you not to read below**įor those of you that have finished the game or dont mind reading the interesting facts, then scroll down and you will see the interview. An interview with former Quantic Dream’s animator, Alexandre Roche has been posted on gaming site, which reveals some very interesting facts about the development of the Playstation 3 exclusive, Heavy Rain.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |